Skills Tune-Up
This course is designed to quickly boost your skills to the next level with short micro-modules. Consider this your shot of game art vitamins! Check back regularly as we will continually be adding content to this page.
Introduction To Skills Tune Up
FREE PREVIEWAdvanced Texturing and Baking
FREE PREVIEWCreating a Low Poly Mesh
FREE PREVIEWSmoothing Groups
Unwrapping Best Practices
Unwrapping the Fire Hydrant
Manually Packing UV’s
Baking in Substance Painter
Bonus: Baking in Marmoset Toolbag
Gathering Reference
Painter Overview
Blocking Materials
Color and Tone Variation
Height and Smaller Details
PBR Validation Check
Export
Zbrush Dynamesh Workflow
Intro To Mid-Poly Modelling
Introduction
Overview
Workflow Demonstration (Chair)
Unwrapping The Chair
Surfacing and Material Set-up
Students are required to have completed the Beginner Series.
SKILLS LEVEL: Intermediate / Advanced
Substance Painter is required to complete the lessons.
3DS Max or Equivalent is required to complete the modules.
You must have completed the following courses in order to understand and start this one.
Eric Correia
Looking to enhance your skills even more? Check out this course!